Welcome to a new week and a new month, everyone. Let's kick June off with a few items of webcomic news.
First: This past Friday, Luke Surl wrapped up his guest artist month, which has featured comics written by Luke and drawn by other cartoonists. The guest artist month showcases a variety of cartooning styles, including some instances of particularly good cartoon artwork and entertaining comics about Superman. For tasty humor in a variety of art styles, you may begin reading with the first comic in the series.
Second: Gunnerkrigg Court similarly completed a change of pace from its usual art on Friday, with its short comic story "City Face." A story about a lovestruck pigeon only tangentially related to the world of Gunnerkrigg Court, City Face features several funny moments and a hilarious ongoing commentary about the "casting," "filming," and "production" of the comic. Throw in a twist ending, and you've got yourself a thoroughly amusing diversion. I especially liked the pigeons' style of speech.
Road Crew, the comic about those underappreciated behind-the-scenes workers who make the rock-and-roll happen, has recently started up a new storyline, "The Legend of the Golden Kick Drum Mic." Protagonist Jim Soundman, having died and gone to heaven, must return to the land of the living, undertake three trials, and find the legendary kick-drum mic in order to become "King of the Crews." It looks to be an entertaining story for music enthusiasts, drawn in Road Crew's appropriately funky art style. I'd also like to remind readers that Road Crew is intended for mature audiences.
Which brings us to our final item of news: the website Family Webcomics. A useful tool for parents and anyone concerned about the content of online comics, Family Webcomics gives comic listings, content ratings, and detailed information on the content of each listed comic. Additionally, it features several comics suitable for all ages under the FWC banner. Webcomics run the gamut in terms of content, so I'm glad to see a resource like this.
Showing posts with label Luke Surl. Show all posts
Showing posts with label Luke Surl. Show all posts
Monday, June 1, 2009
Friday, April 24, 2009
On Guest Strips
Long day at work? Check.
Delicious root beer float? Check.
TWIW post about guest strips as promised? Check.
Guest Strips are, for the most part, a phenomenon particular to webcomics. I could go into the reasons why the practice is so foreign to newspaper strips or comic books, but suffice it to say that when real life strikes and events interfere with a webcartoonist's production, it's much more feasible for him to enlist the help of his cartoonist colleagues in order to provide comic content.
Brandon Bolt of Nobody Scores has gone on record as "not believing in guest comics," arguing that guest cartoonists rarely produce something consistent with the original cartoonist's idea for his comic. There's some merit to this critique--guest strips pretty much necessarily have to be non-canon, and might even be viewed as little more than glorified fan art. And though not impossible, it's certainly hard to bring dignity to the task of creating fan art for a webcomic. Additionally, as one reader recently stated, "Guest strips can be fun, but I doubt any of us signed up so as to see more guest strips."
But me? I actually like the guest-strip phenomenon. I enjoy seeing familiar characters in a different artistic style, for starters. Additionally, it's a way for an artist to basically share his comic with another artist, a kind of circumscribed collaboration project. From a practical standpoint, it's a feasible way to take a brief sabbatical when necessary, or keep one's comic updated when one gets hit with one of life's little crises. Plus, guest strips can introduce readers to cartoonists that they may not have been aware of.
So, the "guest strip" concept has its critics, but in my estimation there's also some merit to it. That said, let's look at what guest strips we have this week.
So, the above guest strips should provide you with some interesting reading, but equally interesting is the idea of the guest strip itself. What do you think about the concept of "guest strips" and their role in webcomics culture? As always, I welcome your comments.
Delicious root beer float? Check.
TWIW post about guest strips as promised? Check.
Guest Strips are, for the most part, a phenomenon particular to webcomics. I could go into the reasons why the practice is so foreign to newspaper strips or comic books, but suffice it to say that when real life strikes and events interfere with a webcartoonist's production, it's much more feasible for him to enlist the help of his cartoonist colleagues in order to provide comic content.
Brandon Bolt of Nobody Scores has gone on record as "not believing in guest comics," arguing that guest cartoonists rarely produce something consistent with the original cartoonist's idea for his comic. There's some merit to this critique--guest strips pretty much necessarily have to be non-canon, and might even be viewed as little more than glorified fan art. And though not impossible, it's certainly hard to bring dignity to the task of creating fan art for a webcomic. Additionally, as one reader recently stated, "Guest strips can be fun, but I doubt any of us signed up so as to see more guest strips."
But me? I actually like the guest-strip phenomenon. I enjoy seeing familiar characters in a different artistic style, for starters. Additionally, it's a way for an artist to basically share his comic with another artist, a kind of circumscribed collaboration project. From a practical standpoint, it's a feasible way to take a brief sabbatical when necessary, or keep one's comic updated when one gets hit with one of life's little crises. Plus, guest strips can introduce readers to cartoonists that they may not have been aware of.
So, the "guest strip" concept has its critics, but in my estimation there's also some merit to it. That said, let's look at what guest strips we have this week.
- Scott Kurtz of PVP is currently taking time off from his strip to mourn the loss of his basset hound, Kirby. Pets are often like family members, and their death is no light thing. You can read Scott's reflections on Kirby in the PVP blog and check out the two weeks of PVP guest strips from several prominent webcartoonists.
- Gordon McAlpin of Multiplex, in order to allow himself time and space for moving, ran guest comics on this past Monday and Wednesday, which take advantage of their guest-strip nature to deliver some very silly Multiplex scenarios. For today's Multiplex update, however, Gordon provided a normal in-continuity strip, and next week will show one or two more guest strips before Multiplex resumes as normal. Interestingly, Brandon J. Carr's Wednesday update provides timely commentary on Earth Day and Disney's recently-released documentary "Earth."
- Putting a rarely-seen twist on the "guest strip" concept, Luke Surl is set to deliver a month of guest artists; while Luke himself will provide characteristically witty writing for his comics this month, we'll see these concepts illustrated in a variety of artistic styles by a broad spectrum of cartoonists. The collaborations began with Wednesday's update, drawn by Cedric Atizado of Familiar Ground.
- Finally, Penny and Aggie is preparing to make permanent changes to its resident artist. As T Campbell recently announced to P&A's fan community, artist Gisele Lagace, while continuing to be involved with P&A in a consultative capacity, will cede the role of artist to Jason Waltrip (Fans!) and use her time to pursue other creative projects. As Jason prepares to take the reins, P&A will employ a number of other guest artists until he settles in. The most recent story arc, beginning with this comic, is drawn by Sam Romero, and today's comic was created by Erica Henderson.
So, the above guest strips should provide you with some interesting reading, but equally interesting is the idea of the guest strip itself. What do you think about the concept of "guest strips" and their role in webcomics culture? As always, I welcome your comments.
Sunday, January 25, 2009
Review: Luke Surl
Sometimes, when you blog about webcomics, guys who have webcomics ask you for reviews. This is a cool thing, because you like to read webcomics and say things about webcomics, and bam, here is another webcomic to read and say things about. I have been approached by a couple such cartoonists. Today's cartoonist is Luke Surl.
Luke Surl's comic doesn't exactly have a name, other than LukeSurl.com (which I initially thought stood for "Luke's URL"). It doesn't really have a consistent form, either; sometimes it's single-panel, sometimes multiple panels in simple configurations, whatever Luke Surl deems will best fit the joke. A common topic or theme also eluded me initially; it seems that these comics are about whatever strikes the cartoonist as making a comic about. Now, the comics do tend to hover around the subject of academic humor, the sorts of musings from a college student's studies that one might find funny, but at the end of the day, it seems to me that the unifying element here is Luke Surl.
Which is okay. Luke Surl is not the funniest guy in the world, but he has amusing ideas. He enjoys verbal twists and plays on words, so it should come as no surprise that he often bases jokes on familiar lines from Shakespeare. Sometimes he plays meta-games with the comic format. I particularly liked the joke in this single-paneler, where Surl puts a clever fourth-wallish twist on the despairing-economic-analyst-leaping-from-a-window gag. My two favorites, though, would have to be the comics where he puts Santa Claus and Waldo of "Where's Waldo" on the psychiatrist's couch. I laughed out loud at these, and I think he's got a good thing going with the "psychiatrist's couch" motif. More of these, please.
Unfortunately, the art is a sticking point. Early comics especially suffer from pixel-grit, and while this condition improves, later comics still have problems with rough, jagged line quality and uneven line weights. Humans tend to look stiff and flat, with unnatural-looking limb positions. Surl often employs oblique projection with a lofted camera pointing downward at 45 degrees, and as Wikipedia notes, oblique drawings look very unconvincing to the eye. On occasion Surl makes the oblique projection work, as with these clever blueprints, and sometimes he finds workarounds for the perspective problems through judicious use of close-ups.
And sometimes, he even does pretty good art. Coloring is bright, perhaps a little over-saturated and unsubtle, but rarely hard on the eyes. This comic is well-drawn, shows a good use of perspective on a close-up, and contains an amusing reference to an also-amusing former comic. Another comic, featuring anthropomorphic numbers, is well-drawn, and a nice subtle touch is that each number's height is proportional to its numerical value. Other comics occasionally feature little jokes in the background--again, a nice touch.
Can I recommend Luke Surl? Not as wholeheartedly as I usually recommend comics, to be perfectly honest. His work is decent, sometimes funny, but one can see the influence of comics like The Far Side, Saturday Morning Breakfast Cereal, and XKCD, and these are all hard comics to stack up favorably against--Lord knows I couldn't. These guys are professional humorists, and it feels to me like Surl is still finding his voice.
But the thing is, he's finding it. The art, for its shortcomings, shows definite improvement in the long run, getting cleaner and sharper, and while the first ten comics or so in the archive fall flat joke-wise, the humor consistently improves. Looking at the dates in the archive, I can see that he keeps up with his update schedule (initially weekdaily, but scaled back to MWF after about three months), and his persistence shows that if you diligently apply yourself to cartooning, you will get better. If he keeps at it and seeks constructive feedback and criticism, he could have a really good comic on his hands down the road.
So, give Luke Surl a look. Decide for yourself if his humor is your style. I can't make any guarantees, but if you can look past the dodgy art and stick with him as he improves, you might just find something worth tuning in to. At the very least, he's fun for Shakespeare fans.
Luke Surl
Updates: MWF
Style: color, variable-length, generally 1-4 panels
Bottom Line: not too shabby
Luke Surl's comic doesn't exactly have a name, other than LukeSurl.com (which I initially thought stood for "Luke's URL"). It doesn't really have a consistent form, either; sometimes it's single-panel, sometimes multiple panels in simple configurations, whatever Luke Surl deems will best fit the joke. A common topic or theme also eluded me initially; it seems that these comics are about whatever strikes the cartoonist as making a comic about. Now, the comics do tend to hover around the subject of academic humor, the sorts of musings from a college student's studies that one might find funny, but at the end of the day, it seems to me that the unifying element here is Luke Surl.
Which is okay. Luke Surl is not the funniest guy in the world, but he has amusing ideas. He enjoys verbal twists and plays on words, so it should come as no surprise that he often bases jokes on familiar lines from Shakespeare. Sometimes he plays meta-games with the comic format. I particularly liked the joke in this single-paneler, where Surl puts a clever fourth-wallish twist on the despairing-economic-analyst-leaping-from-a-window gag. My two favorites, though, would have to be the comics where he puts Santa Claus and Waldo of "Where's Waldo" on the psychiatrist's couch. I laughed out loud at these, and I think he's got a good thing going with the "psychiatrist's couch" motif. More of these, please.
Unfortunately, the art is a sticking point. Early comics especially suffer from pixel-grit, and while this condition improves, later comics still have problems with rough, jagged line quality and uneven line weights. Humans tend to look stiff and flat, with unnatural-looking limb positions. Surl often employs oblique projection with a lofted camera pointing downward at 45 degrees, and as Wikipedia notes, oblique drawings look very unconvincing to the eye. On occasion Surl makes the oblique projection work, as with these clever blueprints, and sometimes he finds workarounds for the perspective problems through judicious use of close-ups.
And sometimes, he even does pretty good art. Coloring is bright, perhaps a little over-saturated and unsubtle, but rarely hard on the eyes. This comic is well-drawn, shows a good use of perspective on a close-up, and contains an amusing reference to an also-amusing former comic. Another comic, featuring anthropomorphic numbers, is well-drawn, and a nice subtle touch is that each number's height is proportional to its numerical value. Other comics occasionally feature little jokes in the background--again, a nice touch.
Can I recommend Luke Surl? Not as wholeheartedly as I usually recommend comics, to be perfectly honest. His work is decent, sometimes funny, but one can see the influence of comics like The Far Side, Saturday Morning Breakfast Cereal, and XKCD, and these are all hard comics to stack up favorably against--Lord knows I couldn't. These guys are professional humorists, and it feels to me like Surl is still finding his voice.
But the thing is, he's finding it. The art, for its shortcomings, shows definite improvement in the long run, getting cleaner and sharper, and while the first ten comics or so in the archive fall flat joke-wise, the humor consistently improves. Looking at the dates in the archive, I can see that he keeps up with his update schedule (initially weekdaily, but scaled back to MWF after about three months), and his persistence shows that if you diligently apply yourself to cartooning, you will get better. If he keeps at it and seeks constructive feedback and criticism, he could have a really good comic on his hands down the road.
So, give Luke Surl a look. Decide for yourself if his humor is your style. I can't make any guarantees, but if you can look past the dodgy art and stick with him as he improves, you might just find something worth tuning in to. At the very least, he's fun for Shakespeare fans.
Luke Surl
Updates: MWF
Style: color, variable-length, generally 1-4 panels
Bottom Line: not too shabby
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